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Dreams are not real. They aren't memories, insights, or premonitions. They cannot enter waking life. Or at least that's what Josh tells himself.
Josh Rivers has dreams of greatness but is haunted by nightmares of an unfamiliar place. He searches for a way to maintain his waking life until he is forced to confront the world of his dreams -- the world of Atlantis. Finding himself in an ancient civilization, Josh is viewed as a curiosity to some and a savior to others. Stories of his abilities grow, but so to do tales of an awakening in a distant land.
People whisper of the return of a civilization descended from godlike beings. Their purpose is unknown, but one thing is clear: destruction follows them everywhere. Josh is drawn into a conflict between beings of unimaginable power. He can only hope to find a way home before he succumbs to the perils of the world of his nightmares.
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